/* SYSTEM.H - Color, Video, And System Definitions For IBM-PC Last Modified: 06/19/86 Copyright (C) 1986, T.A. Daneliuk */ /* Color Attribute Definitions General format for attribute byte is: b0-b2 Foreground Color b3 Low Intensity Bit b4-b6 Background Color b7 Blinking Bit Foreground and border can be any color. Background must be 0 to 7. */ #define BLACK 0 #define BLUE 1 #define GREEN 2 #define CYAN 3 #define RED 4 #define MAGENTA 5 #define BROWN 6 #define WHITE 7 #define GRAY 8 #define LBLUE 9 #define LGREEN 10 #define LCYAN 11 #define LRED 12 #define LMAGENTA 13 #define YELLOW 14 #define HWHITE 15 #define NORMAL 7 /* White On Black Video */ #define REVERSE 0x70 /* Reverse Video */ #define BLINK 0x80 /* Blink attribute bit */ #define INTENSE HWHITE /* Emphasized White On Black */ /* Terminal Definitions */ #define VWIDTH 80 /* Display width */ #define VHEIGHT 25 /* Display height */ /* Cursor And Attribute Macros */ #define color(fore,back) ((back<<4)|fore) /* Make valid PC color attribute from colors */ #define center(string) (strlen(string)>=VWIDTH ? 0:(VWIDTH-strlen(string))/2) #define dsplylin(v,h,s,a) {v_rowcol(v,h);scr_aputs(s,a);} #define fill_lin(v,h,c,l,a) dsplylin(v,h,mkstr(c,l),a) #define cursorblk(x) (x==TRUE ? cursorsz(0,7):cursorsz(6,7)) /* Border Character Definitions */ #define BORDERV 0xBA #define BORDERH 0xCD #define BORDERNE 0xBB #define BORDERSE 0xBC #define BORDERNW 0xC9 #define BORDERSW 0xC8 /* Key Definitions */ #define TAB 0x09 #define TABBK 0x0F /* Preceeded by 00 */ #define INS 0x52 /* Preceeded by 00 */ #define DEL 0x53 /* Preceeded by 00 */ #define SPACE 0x20 #define BKSPC 0x08 #define ENTER 0x0D #define CLR_FLD 0x0A #define ESC 0x1B /* Preceeded by 00 */ #define UARROW 0x48 /* Preceeded by 00 */ #define DARROW 0x50 /* Preceeded by 00 */ #define RARROW 0x4D /* Preceeded by 00 */ #define LARROW 0x4B /* Preceeded by 00 */ #define HOME 0x47 /* Preceeded by 00 */ #define END 0x4F /* Preceeded by 00 */ #define PGUP 0x49 /* Preceeded by 00 */ #define PGDN 0x51 /* Preceeded by 00 */ #define FN1 0x3B /* Preceeded by 00 */ #define FN2 0x3C /* Preceeded by 00 */ #define FN3 0x3D /* Preceeded by 00 */ #define FN4 0x3E /* Preceeded by 00 */ #define FN5 0x3F /* Preceeded by 00 */ #define FN6 0x40 /* Preceeded by 00 */ #define FN7 0x41 /* Preceeded by 00 */ #define FN8 0x42 /* Preceeded by 00 */ #define FN9 0x43 /* Preceeded by 00 */ #define FN10 0x44 /* Preceeded by 00 */ #define HELP FN1 /* Use function key 1 as Help */ /* Misc. System Dependent Parameters */ #define MAXSTRING 199 /* Maximum string length (DeSmet) */ /* END OF <SYSTEM.H> INSERT DECK */