# MAKE File To Create A Working SCREENDOOR Library Under Microsoft C
# Last Modified: 06-13-87
# Copyright (c) 1987, By T.A. Daneliuk
$(MODEL)\v_rowcol.obj: v_rowcol.c $(INCLUDE)\dos.h $(INCLUDE)\t&r.h
MSC v_rowcol,$(MODEL)\v_rowcol.obj,NUL,NUL /A$(MODEL) $(DEBUG) /DLINT_ARGS;
LIB $(LIB)\$(MODEL)_sdoor.lib -+$(MODEL)\v_rowcol.obj;
$(MODEL)\vdsply.obj: vdsply.c $(INCLUDE)\stdio.h $(INCLUDE)\system.h \
$(INCLUDE)\vstruct.h $(INCLUDE)\t&r.h
MSC vdsply,$(MODEL)\vdsply.obj,NUL,NUL /A$(MODEL) $(DEBUG) /DLINT_ARGS;
LIB $(LIB)\$(MODEL)_sdoor.lib -+$(MODEL)\vdsply.obj;
$(MODEL)\mkstr.obj: mkstr.c $(INCLUDE)\system.h $(INCLUDE)\t&r.h
MSC mkstr,$(MODEL)\mkstr.obj,NUL,NUL /A$(MODEL) $(DEBUG) /DLINT_ARGS;
LIB $(LIB)\$(MODEL)_sdoor.lib -+$(MODEL)\mkstr.obj;
$(MODEL)\cursorsz.obj: cursorsz.c $(INCLUDE)\dos.h $(INCLUDE)\t&r.h
MSC cursorsz,$(MODEL)\cursorsz.obj,NUL,NUL /A$(MODEL) $(DEBUG) /DLINT_ARGS;
LIB $(LIB)\$(MODEL)_sdoor.lib -+$(MODEL)\cursorsz.obj;
$(MODEL)\set_vpag.obj: set_vpag.c $(INCLUDE)\dos.h $(INCLUDE)\t&r.h
MSC set_vpag,$(MODEL)\set_vpag.obj,NUL,NUL /A$(MODEL) $(DEBUG) /DLINT_ARGS;
LIB $(LIB)\$(MODEL)_sdoor.lib -+$(MODEL)\set_vpag.obj;
$(MODEL)\sound.obj: sound.asm
MASM sound,$(MODEL)\sound.obj,NUL,NUL /D$(MODEL)MODEL /MX;
LIB $(LIB)\$(MODEL)_sdoor.lib -+$(MODEL)\sound.obj;
$(MODEL)\vundsply.obj: vundsply.c $(INCLUDE)\stdio.h $(INCLUDE)\system.h \
$(INCLUDE)\vstruct.h $(INCLUDE)\t&r.h
MSC vundsply,$(MODEL)\vundsply.obj,NUL,NUL /A$(MODEL) $(DEBUG) /DLINT_ARGS;
LIB $(LIB)\$(MODEL)_sdoor.lib -+$(MODEL)\vundsply.obj;
$(MODEL)\show_hlp.obj: show_hlp.c $(INCLUDE)\stdio.h $(INCLUDE)\system.h \
$(INCLUDE)\vstruct.h $(INCLUDE)\t&r.h
MSC show_hlp,$(MODEL)\show_hlp.obj,NUL,NUL /A$(MODEL) $(DEBUG) /DLINT_ARGS;
LIB $(LIB)\$(MODEL)_sdoor.lib -+$(MODEL)\show_hlp.obj;
$(MODEL)\vkeyin.obj: vkeyin.c $(INCLUDE)\stdio.h $(INCLUDE)\system.h \
$(INCLUDE)\vstruct.h $(INCLUDE)\t&r.h
MSC vkeyin,$(MODEL)\vkeyin.obj,NUL,NUL /A$(MODEL) $(DEBUG) /DLINT_ARGS;
LIB $(LIB)\$(MODEL)_sdoor.lib -+$(MODEL)\vkeyin.obj;